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My suggestions, chat, balance of the material, windows of quick profile.

Hi
Here are my suggestions on how to improve Lichess:

1) At the time of the analysis, we can not see the current balance of the material.
2) In the list of the proposed games, when invaded by an arrow on the player's nickname, it should jump out his short profile (rankings, miniature photo, motto, etc.) as it is observed in the chat games. Similarly, it would be when invaded the own nickname at the top of the window to see the current ranking.
3) There is no global chat window.
4) During another game, the chat window would not delete texts from the previous game.
5) There is no time of posting messages in the chat.
No. 3 is intentional. There used to be one twice in the past, but had to be removed as it was extremely difficult to moderate.

The rest are valid suggestions, though they would be greatly helped by the inclusion of mockups. For example, where on the analysis page would you put material difference for each player?
Thank you for the quick answer.

The window for the notation could be shorter. On the top we could see material difference of the player on the top. Similarly, On the bottom we could see the same for the opponent.
It would be look good and useful.
In the analysis table, moves should be color-coded, like say yellow for inaccuracies and red for blunders - for easier navigation through the game.

Also, I think the best combination part, it makes sense to allow it to be hidden to remove clutter.

My 2 cents ...

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