@for_cryingout_loud said in #10:
> How do you propose lichess fixes it?
There are many possibilities, for example: allowing for negative time on the clock, only flagging after the move / a certain amount of time has passed. Or adding the ping-latency before the move, instead of after.
> How do you propose lichess fixes it?
There are many possibilities, for example: allowing for negative time on the clock, only flagging after the move / a certain amount of time has passed. Or adding the ping-latency before the move, instead of after.